Roy Livne
Roy Livne
3D Artist
Tel Aviv, Israel

About

3D generalist with a strong technical background as well as an eye for detail and design.
Great self learner and team player
Experienced with unreal engine as well as rigging, modelling, rendering with Maya, substance painter, blender, photoshop

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Skills

3D ModelingDigital SculptingTexturingUV MappingProgrammingc#JavascriptRiggingFacial Rigging & AnimationCloth SimulationFluid SimulationUnreal enginePython Scripting

Software proficiency

After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Reel

Experience

  • 3D Generalist at Clutch
    Tel Aviv, Israel
    October 2019 - Present

  • Unreal developer at Oddysy
    Tel aviv, Israel
    January 2018 - January 2019

    Developed a location base multiplayer VR game in Unreal engine and integrated new assets, animations and helped solve pipeline issues