"Mine Alley" - Environment
Original concept by the amazing Daniel Thomas

Original concept by the amazing Daniel Thomas

Blocking

Blocking

Wiref rame

Wiref rame

The different shaders in the scene - by groups

The different shaders in the scene - by groups

Some of the assets details in Zbrush

Some of the assets details in Zbrush

Substance painter  - barrel texturing

Substance painter - barrel texturing

Pipe texture

Pipe texture

Door texture

Door texture

Wooden house texture

Wooden house texture

References examples i used

References examples i used

"Mine Alley" - Environment

Alley environment based on a great concept by Daniel Thomas
This is the final project i did for an online course on creating environments led by Moran Tenennbaum from Nickolodeon
I learnt a lot and enjoyed working on this! as always, there are things to improve but i feel like its time to move on for now! I hope you like it!

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